• majesticunicorn

Board Games In 30 Minutes Or Less

- who doesn't love a filler game!

I'm definitely one for investing a lot of time into a heavy game, but sometimes I want to play games that don't take as long. Maybe I don't have as much time or I want to break up the heavier games by playing something quick and lighthearted. I've already reviewed some of my favourites such as King of Tokyo, Forbidden Island, Jaipur and Hive but here are a few more for you guys to check out. Most of these can even be played in 15 minutes.

1. Tsuro

Players: 2 - 8

Playing time: 30 minutes

Designed by: Tom McMurchie & Jordan Weisman

Published by: Calliope Games

Sail the treacherous water of the Mystic Seas and try to be the last boat standing in Tsuro of the Seas. It is a tile-laying game where players compete against each other and the game board in this version of Tsuro. Each player takes it in turn to place a tile from their hand. This will determine what path their ship will take depending on the pattern on the tile. When placing tiles, not only will the player's ship move but any opponents ships that will be directly connected to the tile will also move. So, be careful not to crash into them!

Players can be eliminated in many different ways, including placing a tile that causes your ship or an opponent's ship to go off the end of the board (only the player's ship who goes off of the board will be out) and crashing into another player (both players will be out).

Tsuro of the Seas is very similar to its predecessor Tsuro, with the addition of Daikaiju tiles. These are giant monsters that will be randomly placed around the board and players have to try and avoid them. At the beginning of each turn, the active player will roll a set of dice to determine whether or not the Daikaiju move. If they do move and they go into a player's boat, that player is then out. If a player can't avoid them during their turn and go into a Daikaiju, they are also out.

The last player remaining on the board is the winner! Tsuro of the Seas is a great filler game, it's quick and accommodates for a lot of players. You can also choose to play without the Daikaiju and play original Tsuro, which is quicker again. The game and its components are also beautifully designed and high quality. Definitely a game to have in your collection.

2. The Mind

Players: 2 - 4

Playing time: 15 minutes

Designed by: Wolfgang Warsch

Published by: Nürnberger-Spielkarten-Verlag

The Mind is a game where all players play in a team consisting of just themselves while working together with others to win. It's a small, compact game containing only cards.

In the first round, players are given a card each with numbers ranging from 1-100. Players must keep their card secret from one another. The aim of the game is to place cards down in ascending order. Simple right? But there's a catch. Players aren't allowed to talk to one another and must use their mind and body language to communicate. The end of each round is signalled by all players having placed their cards down in the correct order. After a successful round, players move onto the next round with an additional card. So, for round two each player starts with two cards and for round three, three cards and so on. With more cards having to be played, it gets increasingly harder. Players are given a certain amount of lives depending on the player count and have the opportunity to earn more as the rounds go on.

The mind is extremely fun and one of those games that I instantly wanted to show to everyone I knew when I first played. It's great to play in-between heavier games and the intensity and anticipation of placing cards always brings a lot of laughs to the table.

3. Flip Over Frog

Players: 2 - 4

Playing time: 15 minutes

Designed by: Okabenius (Takuya Okabe)

Published by: Hub Games

Help these frogs take control of their corner of the rainforest with Flip Over Frog. These brightly coloured frogs need to fight off snakes and other frogs to dominate the rainforest once again. Each player randomly chooses from one of the 4 round frog tiles to determine which colour frog they will be playing. Players will then take it in turns to place down square tiles from the face-down stack onto the board. This stack will contain both frogs of all colours and snakes. Frog tiles can be placed on empty spaces on the board, while snake tiles are placed on top of a frog and both tiles are removed from the game. Players want to get as many as their colour frog onto the board. This sounds simple but each frog tile will have arrows on it and depending on where the arrows point, the tiles in those directions will be flipped.

Once all of the tiles have been played or there are 16 face-up frogs on the game board, it's the end of the game. The person with the most face-up frogs of their colour is the winner!

Flip Over Frog is a wonderfully fun and colourful game. Not only are you trying to work out which colour frogs your opponents are so you can try to flip them you're also trying to plan ahead and work out your own strategy to keep your frogs face-up.

Keep an eye out for this great game. Coming Soon!!

Disclaimer: Flip Over Frog was kindly gifted to me by Hub Games but all opinions are my own.

4. Coup

Players: 2 - 6

Playing time: 15 minutes

Designed by: Rikki Tahta

Published by: Indie Boards & Cards

Coup is a small game with big gameplay where you are influencing important people to manipulate, bribe and bluff your way into power all while decreasing the influence of your opponents. Utilising the abilities of the five different characters (Duke, Assassin, Contessa, Captain & Ambassador) to help you get there, the winner is the last player standing.

Players start with two characters each and can use the special ability of those on their turn, but this is where it gets interesting. You don't have to have a card in your hand to use their ability. Each player is given a reference card with all of the characters and their abilities on so players can bluff their way through a turn. If players believe you, they will leave you be but if someone calls your bluff... then someone is losing a card.

If another player calls your bluff and you are in fact lying, then you must discard a card. If you're telling the truth, then the accusing player must discard a card. You aren't allowed to draw another card once you've lost one and when you've lost both cards, you're out of the game.

You don't always have to use character abilities, there are also actions you can take which are considered safe such as taking coins. Coins are useful because once you gather at least 7 coins you can coup another player which automatically kills one of their characters and this cannot be blocked.

Coup is one of my favourite quick games, it's always great fun and its deceptive nature creates a great atmosphere around the table. It's definitely a gamer's game where people are able to create strategies to become the last one standing and if you enjoy games such as The Resistance, you're going to love this one.

5. Forks

Players: 2 - 4

Playing time: 15 minutes

Designed by: Mark Stockton-Pitt

Published by: Radical 8 Games

Forks is a simple but very smart game. You are working as a highly corrupt CEO that is trying to make as much money as possible by embezzling from successful companies whilst avoiding being audited and caught out.

Each turn a player takes it in turn to draw three cards. They choose to keep one and pass the rest onto the next player where they choose to keep one and invest the remaining one, which means that it is played face-up in the middle for all the players to see. There are five possible companies and each card will have a numerical value which will be used to determine the most successful companies at the end of the round. A round will end when all cards have been played this way and the three most successful companies (the highest numerical value) will pay-out while the remaining companies go bankrupt.

If the cards the players chose to keep belong to the successful companies, they will add the values of the cards in their hand together and this will determine their score for the round. If they belong to the companies that go bankrupt, they will earn minus points for this.

Forks is a great game that really makes you think. You have to weigh up the risk vs reward because you want to keep high-value cards in your hand but only if the company is going to be successful. There are also abilities cards available to add some extra flavour to the game and the mini-expansion which adds a story element. It's also great for social gamers who love to outwit their opponent. If you like games such as Lost Cities, Schotten Totten and Cockroach Poker, you will love Forks.

Disclaimer: Forks was kindly gifted to me by Radical 8 Games but all opinions are my own.



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